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  1. 2 points
    Moin. This article is to explain some common reasons behind the messages that YouTube gives you when rejecting your monetization application. See also: A list of YouTube policies and guidelines Note: YouTube only recently started to hand out rejections for monetization applications in late June 2018. Due to this, this page still is a work-in-progress. How to find the reason? You can find a general reason by going to your monetization page. Details on each reason can be found below. Duplication If your channel is disabled for monetization because of duplication, it means that some of your content is identical with some other content on YouTube. This happens for example if you upload public domain footage royalty-free music videos other people made (reuploads) compilations reading outs of stories posted on other websites recordings of live concerts, DVDs, TV shows, and other copyright infringing activity possibly: unedited, uncommentated gameplay videos* While you may have the necessary rights to upload the video, AdSense has an "imperative of originality", making channels largely based around duplicate content ineligible for monetization. To clarify, using third party footage in videos is still allowed for monetization (if all the licenses are in place), however, having a channel that has a focus on the third party footage (eg a music promotion channel or a compilation channel) is not. * "Videos simply showing a user playing a video game or the use of software for extended periods of time may not be accepted for monetization." says https://support.google.com/youtube/answer/138161?hl=en. So this content getting rejected from monetization is expected, the category it is listed in may be unexpected though. How to fix this? In order to get your channel eligible for monetization again, you need to remove all duplicate content. If all your content is duplicate content, you may want to look at alternative monetization models such as Patreon or merchandise instead as deleting all your videos probably isn't going to be worth it (especially considering that you'd drop to 0 watch hours again without any videos). For uncommentated gameplay content, you may want to do other kinds of gameplay videos, for example heavily edited videos, machinimas, reviews or commentated walkthroughs. You can reapply after 30 days. Impersonation If your channel is disabled for monetization because of impersonation, it means that your channel is confusingly similar to another channel, so for example: same avatar same name same channel banner same thumbnails same videos same video titles How to fix this? Change the points mentioned above to something different. You can reapply after 30 days. View count spam If your channel is disabled for monetization because of view count spam, it means that you have been using means to illegitimately obtain views. For example: View bots Purchasing views from websites promising "real views" Having your own videos running for extended periods of time in the background Participating in exchanges (sub4sub, view4view) Incentivizing people to watch your videos How to fix this? Stop using the above methods to get views. You can reapply after 30 days. Video spam If your channel is disabled for monetization because of video spam, it means that you have uploaded many overly similar videos, for example: "Learn how to count with soccer balls", "Learn how to count with elephants", "... with tires", lipsticks, bees, soda bottles, trains, and so on. In other words, if a viewer could accurately predict how most of your videos will look like after just watching one or two of them, you likely are going to get not approved. It may also mean that you have uploaded other content that typically is classified as spam, ie large amounts of untargeted, repetitive and otherwise unwanted videos. How to fix this? Instead of uploading videos that are mostly based around the same idea and iterate through details, make unique videos. Misleading Thumbnails If your channel is disabled for monetization because of misleading thumbnails, it means that your thumbnails did not represent the contents of your video. How to fix this? Your thumbnail should represent what your video is about. So the easiest way to not go wrong on this is to screenshot a specific frame of your video and use that as thumbnail. You may want to take at the Creator Academy lesson on making good thumbnails: https://creatoracademy.youtube.com/page/lesson/thumbnails You can reapply after 30 days. Other Reasons There may be other reasons that I'm not aware of at the time of writing. If you got rejected for a different reason, please let me know in the comments! The below happens only if you already have been monetizing already and now monetization disabled Repeated submission of ineligible videos and/or insufficient documentation If your channel is disabled for monetization because of repeated submission of ineligible videos and/or insufficient documentation, it means that Videos you submitted for monetization got claimed by a right holder When asked for documentation of commercial use rights, you didn't send sufficient documentation proving you have said rights Videos you submitted for monetization repeatedly were confirmed to be not advertiser-friendly by reviewers How to fix this? There is no fix. You have shown to YouTube repeatedly that you aren't a reliable business partner, and they no longer want to conduct business with you. Invalid Click Activity AdSense has a quite extensive help article on this topic themselves: https://support.google.com/adsense/answer/57153?hl=en TL;DR: Invalid click activity happens if people click on your ads with the intention to generate money for you, rather than because they're interested in the ads. It's up to you as an AdSense partner to report any suspicious activity to AdSense, and to try to not direct any bad traffic (like view-/clickbots) to your channel. How to fix this? If you get your monetization disabled for invalid click activity initially, you'll have to wait for 30 days for your AdSense account to come back – sometimes. In other times or severe cases your AdSense account will be disabled permanently. You can appeal (see the help page linked above), but you'll have to come with a good explanation on why the click activity was valid (eg: "this video suddenly got viral in a certain country and got featured all over the news" if that's why your video got a lot of views in a short time). An appeal that is saying basically "I didn't do anything" is unlikely to help you (because you not monitoring your traffic is the very issue here). As a final note, if this happens to you while you're partnered with an MCN, you'll have to work with them to get your AdSense account reinstated.
  2. 1 point
    Moin. Upload schedules are important. They allow your fans and subscribers to plan their week around your content specifically, rather than you having to hope that your video isn't yet buried under their other subscriptions once they do look into their subscription feed - if they do that, at all. There are a couple different strategies for how often you should upload, but first, let's look at the stats. The stats On average (over the latest 20 videos) out of the top 100 channels (by subscriber count): 29.5% upload at least one video per day 40.2% upload at least one video every other day 49.8% upload at least two videos a week 61.2% upload at least one video a week 83.2% upload at least one video a month All upload at least one video once every 145 days. Uploading daily Uploading one or more videos a day is a thing that you can do if you have fast-to-produce or live content, or a team that can produce lots of content. Doing so has benefits: It maximizes the chance that your video will show up first once a subscriber looks into their feed If you also upload your videos during the same time period (eg the afternoons), people can plan their day around your videos like "after work/school, I'll watch X's new video" It allows you to do time-sensitive topics most of the time. Even if you're pre-producing and publishing from a backlog, throwing in a recent thing always is possible. It lets viewers use your channel like they would use a TV channel, ie as a thing they can have running more or less the entire period of the day where they would have a TV running otherwise. If a lot of your viewers do that, it opens your channel to a degree of freedom where you can have various, rather different shows running. It however has drawbacks: It's difficult to sustain. Especially as a lone all-in-one creator, you'll likely succumb to either burnout, or to a state where you are continuously grind out videos without actually having time to think about if what you're doing is good or how you could improve. This can lead to a general circle of unhappiness where your channel isn't moving forward even though you're trying your hardest. If you upload too many videos a day, especially if it's in relatively different formats or about different topics, you may cause viewers to unsubscribe because they no longer want to get "spammed" by your videos. Uploading every other day, a couple times a week or just once a week Uploading on a weekly schedule has almost the same benefits as uploading daily, but is a lot more sustainable. This is the safest way to go if you are making content. If you are approaching this schedule, it's very useful to tie specific days of the week to different formats. Even if you want to make a video every other day, you typically have a much easier time getting your viewers to watch their videos if they know "every monday/wednesday/friday after work/school I can sit down and watch X's new video" Uploading fortnightly, monthly or rarer If your video needs more time to be produced, uploading fortnightly or monthly may seem like the only option. Compared to the aforementioned schedules, it has the major drawback that viewers can't really plan for your videos. Choosing to upload on certain dates on the month (eg the 13th of the month, or the second sunday) can help here a little bit, but it takes a dedicated fan to keep track of a relatively minor event like an upcoming video upload for as long as a month. If you upload even less frequently than monthly, another thing can happen: People subscribe to channels they like and unsubscribe from channels they no longer care about. But before they unsubscribe, they typically spend a long time just ignoring videos showing up from the channel in the subscription feed. If you upload very rarely, it can happen that by the time you upload your next video, people will already have forgotten who you are and what made your videos so enjoyable to watch. This is (one of the reasons) why high-quality educational aren't that successful on YouTube and one that TV knows how to avoid: TV shows rarely run less frequently than weekly, even well-produced ones. It's true that this is partially because they have a budget on which they can operate, but also because they use seasons. With seasons, you can output high-quality content on a weekly basis, reap all the benefits thereof and end the season with not only new subscribers, but with a bunch of new fans that you have taught that your channel brings high-quality content, a bit like a language teacher teaches children to remember words by repeating them. Unlike with just a single video the viewer happened to stumble upon and subscribed, this taught knowledge sticks much better, and once the new season begins a year later, the a lot of fans will drop whatever they were doing to watch your videos. Uploading in seasons also solves the problems of "when to advertise your channel" (just before the season starts) and "when to find time to re-evaluate and adjust the format" (after the current season ends) and is for example how the channel Epic Rap Battles works. This to some extend also is how professional music channels work, although for those they typically don't have the problem of keeping people watching (favourite songs tend to get listened to again), plus they typically have the seasons in reverse: They upload videos whenever they release a new album and expect to go on tour with it soon and during the time where they don't upload they actually make money with concert tickets. Unlike TV, you can also have a filler format/BTS show for the off-season so you can output some easier-to-make fanservice, however, also unlike TV, you'll likely face difficulties finding a budget large enough to survive the off-season. So, this is something you should try looking into if monthly options would be your alternative.
  3. 1 point
    Moin. Fair Use is a thing that a lot of people say a lot of stuff about because it, in theory, gives you easy, cheap and uncomplicated access to high-quality content to implement into your video. Instead of trying to find the copyright owner and then trying to get broadcasting rights for it (worldwide? forever? that's gonna cost extra), you just download the thing and claim your use to be fair. The problem is, fair use is fuzzy, only exists in that form in the USA, and informing yourself about what it is and isn't is fairly difficult as everyone on the internet has an opinion on it without having proper qualification. Neither do I for that matter, I'm not a lawyer, but I spent the past half decade dealing with annoying copyright issues. But one thing at a time. 1. Fair Use is fuzzy. The often-quoted four factors of fair use are guidelines for judges and juries, not for creators. There are no hard guidelines that you can follow, and should your case go to court, the verdict can differ greatly from judge to judge and on whether a jury is involved. Case in point: Ray William Johnson v. Jukin Media. Ray William Johnson's equals-three show (=3) was a show in which he would collect a bunch of viral videos from the web and comment on them, parody some of it and generally try to do stuff he thought was entertaining. Jukin Media, which buys exclusive rights of viral videos, didn't like that and sued him in 2014. In 2015 the verdict was in, and the judge ruled that 18/19 videos were fair use. However, the case went on and in the next instance, in 2016, a jury ruled that 40/40 videos were not fair use. It ultimately didn't matter for the case as RWJ and Jukin settled the case before the verdict was spoken, but it does show how quickly things can turn. Even if you're certain that your use is fair and a judge agrees, the next judge (and especially jury) may not agree. 2. Fair use only exists in the US in that form. In other countries, the law simply may be different. For example, in the UK, there is a "fair dealing" law, which doesn't apply to everyone equally but rather has different requirements for private use, use as criticism, use as parody, and so on. As another example, in Germany, the "Freie Benutzung" law asks whether the original "verblasst" (~pales) in the new work. In other words, a video clearly being fair use may not help you if you're getting sued in not-the-USA. This is especially likely to happen if either you or the copyright holder lives outside the US. 3. Informing yourself about fair use is difficult. Not only does the law change every so often, is fuzzy and different from country to country, it also is fairly easy to look for information on the internet and find information that seems to validate an existing belief of yours. If you believe that putting a disclaimer up in your video is going to help with anything, you'll find plenty of places telling you it is, but that won't help you in event of a strike or lawsuit. A slightly more reliable place are the court dockets which show the judge's arguments in a fairly straight-forward language (though you need to be careful as they tend to throw in normal-looking words that mean very specific things in law-speech and not their use in common language), but, as we have seen, the judge's decision seldom is final, and the original documents tend to be rather difficult to find. A better way is to get someone who knows the stuff (ie a copyright lawyer) to look over your video, as well as the footage you're trying to use fairly, and let them make a call on whether that's a stupid idea. Often, a first and rough answer will be delivered free of charge. With that in mind, here a bit of personal preference: What would I do if I wanted to incorporate some fair use footage into my video? Don't. It'll save a lot of headaches by making videos 100% on your own. If it's necessary, try getting permission from the copyright holder. Often, the copyright holder is just happy that someone is paying attention to their content and will give permission for rather small uses. This is especially true for video games; a lot of game publishers have a thing somewhere on their website saying "you can use it in videos". If the copyright holder won't give me a permission, or wants me to pay sums you can't afford, I'll ask myself as well as a lawyer how likely it is that the video is under fair use. If both me and my lawyer find the video to be fair use, I'd think about whether I care enough about the video to potentially fight through several instances of courts until I'd finally reach a conclusion, with these things sometimes taking up to a decade to resolve fully. If the video is more important to me than the potential time I'd spent on 4, I'd upload it. I am aware that the above is a result of a chilling effect: Don't exercise your rights, it's annoying. I am aware that in an ideal world, you'd skip point 1, 2 and 4 and just get someone competent to defend you and fight to the bitter end, accepting no settlement. But the time you'd have to spend on permission-getting, lawyer-asking and court-fighting could be much better spent on just being creative and making a different video that is yours, 100% yours and only yours.
  4. 1 point
    Hello Leo Wattenberg, Nice to read your post and it is quite informative post. But there are some questions in my mind that are related from this post. I appreciate if get reply from you and from others who has any doubt or question about my concern AND If agree with me so, please share this. According to this post in DUPLICATE section :- 1. PUBLIC DOMAIN FOOTAGE & 3. Videos other people made (reupload) If we upload videos as it is, it means that we copy the video content or you can say it is duplicate of original video but if we edit some videos and use those videos for entertainment with some nice music or animations so, is it against YOUTUBE policies. Even if we didn't get any copyright notice or any claim / strike by the content owner. 2. ROYALTY - FREE MUSIC I think their is creative common videos already available on YouTube. Creative commons videos are made by anyone and these videos can be use by anyone without any issue. If I am right so, ROYAL FREE MUSIC are also same thing. People compose their own music, allow other people to use his or her music in their videos with some conditions. If Music composer and the person who use that music according to composer condition and there is no issue in between both so, why there is problem with YOUTUBE. 3. COMPILATION Compilation means collection of some video clips and arrange them for viewers. I like to explain this with an example, many matches and tournaments are showing on TV channels. We all are big fan of SPORTS. Everybody has their own favourite sports personality. Many times we forget or miss our favourite sport match or tournaments. If missed it and I found Highlights or compilation of that match on any video channel so, what would I like to watch highlights or complete match. According to me I like to watch the highlights or compilations of best moments, best shots, emotional moments and like to watch compilation of my favourite sports star moment / shots again and again. You can see that every match has match highlights at end of match. 4. READING OUT OF STORIES POSTED ON OTHER WEBSITES. I think this point need some discussion because if I want to know something and that content is available in some other language which I don't know and I want somebody to tell me that in my language so, is this against YOUTUBE policies. Because one person can't tell that story in every language. I have these few doubts about this post Is YouTube taking Duplicate content, Copied video, Entertainment, information, knowledge Old stories in different languages at one place? OR Is YouTube trying to just reduce the count of creator and leave all duplicate or copied content as it is with monetization if it uploaded earlier in 2017 (monetized) and after 2017 rest of all are not eligible for monetization. I checked this since last 2 months that most of technical channels got monetized. Can you please tell me that what mostly technical channels do. Pick trending topic like Launching New I phone and everybody telling that I phone story according to their own whereas all update already updated on I phone website. In short Technical channels pick a trending story and tell in their videos in their language (same topic). And what YouTube do..... Activate mostly channels Great........... I think YouTube should see the interest of the viewers. Everybody has his own interest. If channel get genuine views so, YouTube should think about that channel. & YouTube better know which channel has genuine views. EVERYBODY SPENT THEIR TIME FROM LONG TIME & GIVE EFFORTS FOR MAKING CONTENT.... YouTube should inform the creator if content is not appropriate according their terms and conditions so, they can stop their efforts and save time to do something else. Or YouTube don’t care about other people’s efforts and time.
  5. 1 point
    Moin. There is this notion, especially among gaming channels, that YouTube is over-saturated and that maybe there was a chance half a decade ago, but nowadays you'll just stay small forever. I don't agree with this notion, and here's why: While it's true that nowadays there are more creators making videos than ever, there are also more viewers than ever. In the past year alone, YouTube grew from 1.5B logged-in users to 1.9B users, that's some 400 000 000 new users, enough to get over 60 channels more successful than Pewdiepie currently is if each of them just could subscribe to 10 channels in total. The earlier you start your channel, the more new users will be able to find you. People won't find you if you don't have a channel or videos. More creators means more videos, yes, but more creators doesn't necessarily mean more good videos. And without good videos, those new creators will never become anywhere near successful, and thus won't really matter as far as competition is concerned, if you produce good videos, that is. Similarly, even in an area that is highly saturated, there's no reason why a viewer wouldn't watch your videos if they're better than what the lot of established YouTubers have been doing. This is true for genres as a whole, even into specific niches: If you want to become the expert on a topic, eg a certain game, but already else is widely regarded as expert on that game, you still can find good success within the niche by making videos on topics the other channel has not yet covered, or covered a long time ago, or covered in a way that allows you to add info that the other channel left out. If you're doing funny gaming montages, your video will be different from anyone else in this space, just because your personality is different. But, again: this requires you to make good videos that are actually funny, else you'll be in the bunch of creators that don't have good videos and don't ever become successful. On the other hand, there is such a thing as over-saturation on a topic. If you want to make a tutorial on how to tie shoe laces, but neither do it better, nor with a different approach, there is little hope that you'll make it past the dozens, perhaps hundreds of good videos that have been made regarding this subject. That said, being alone or with relatively little competition in a niche has its perks, too: It generally makes your videos unique in a way that viewers didn't expect, and thus watch, engage with and share your videos way more often than common, done-to-death formats or topic. A good example of this is TierZoo, which takes the concept of Super Smash Bros.' "Tier Lists", the concept of treating the real world like a video game, and the concept of basically "top 10 animals" videos and merges them together, resulting in content that, for the moment, truely is unique on YouTube. And it shows, the channel grew within 2 years from <1k to >800k subs. So, in short: Finding a niche is very helpful, but not necessary if you know how to make really good content Oversaturation within a genre isn't really a thing as you always can do something differently Within niches, you'll have to work around (or better: with!) other YouTubers and avoid making a video on a topic another YouTuber already has made Oversaturation within a topic is a thing; if your video already has been made and there's nothing you can do to make it better or to make it unique, your video is unlikely to do well ever. Although I wouldn't necessarily call this oversaturation, but rather "accidental duplication". It only is going to get harder if you wait as others may take up a niche, so you better get started as soon as possible. Some tips for the latter can be found here.
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